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Custom Ship Stats

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Custom Ship Stats Empty Custom Ship Stats

Post  Guest Wed Nov 04, 2009 5:33 am

For all players with custom ships, please post the stats of the custom ship so that I may change them into the new stats


Last edited by Al Strider on Mon Nov 09, 2009 12:37 pm; edited 1 time in total

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Post  Guest Wed Nov 04, 2009 5:38 am

Allegiance Class Star Destroyer (UPGRADED)
"The Triumph of Coruscant"
Location: Coruscant
Designed By: Empire
Ownership: Nobody
Weapons:
20 Heavy Turbolaser Cannons
5 Ion Cannons
2X Proton Torpeo Launchers
5X Turbolasers
5X Heavy Double Turbolaser
4 Tractor Beam Projectors
2X Jedi Shadow Bombs
3XAnti-Starfighter
Requires: 1 Capital Ship Commander NPC
7 Crew Member NPCs
Hull: 650
Shields: 600
Carries: 8 Starfighter Squads
Speed: 14

NEW STATS:
Triumph of Corsucant
Allegiance Class Star Destroyer
Attack: 225 to Hull
200 Damage to Shields
4 Tractor Beam
200 Damage to Planet Facilities
Hull: 650
Shields: 600
Cargo Capacity: 8 Starfighter Squads, 5 Transports
Troop Capacity: 15X Infantry Squads, 3 Vehicle Squads
Speed: 14

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Post  Guest Wed Nov 04, 2009 5:47 am

Advanced Capital Combat Structure
Hull: 1,000
Class: Capital Ship
Size: Carries: 10 Starfighter Squads and 7 Transport Ships
Days to Build: 5
Cost: 1,200 Credits


3x Heavy Generator
Shield: 1,000
Class: Capital Ship
Days to Build: 5
Cost: 500 Credits


Class 1 Hyperdrive Engine
Days to Build: 6
Fits: Capital Ships, Escorts Transports
Speed: 6
Cost: 350 Credits

200x Heavy Turbolasers:
Targets:

* Capital Ships
Frigates
Class: Capital Ships. Frigates, Transports
Strength (per turn): 5
Days to Build: 1
Cost: 30 Credits

100xTurbolasers
Targets:

* Capital Ships
Frigates
Escorts/Transports
Class: Capital Ships, Frigates, Transports
Days to Build: 1
Cost: 20 Credits
Strength: 2

100xDouble Turbolaser
Targets:

* Capital Ships
Frigates
Escorts
Class: Capital Ships, Frigates
Strength: 4
Days to Build: 1
Cost: 100 Credits

30xTractor Beam
Targets:

* Capital Ships
Frigates
Escorts/Transports

Strength: Disables Single Ship From Escaping
Class: Capital Ship
Days to Build: 3
Cost: 150 Credits

80xAnti-Starfighter
Targets:

* Starfighters
Strength: Destroys One Starfighter Per Turn
Class: Capital Ship
Days to Build: 2
Cost: 100

2xGravity Well
Targets:

* Everything
Strength: Disables any opposing ship from escaping
Class: Capital Ship
Days to Build: 3
Cost: 200 Credits

50xConcussion Missiles
Targets:

* Capital Ships
Frigates
Escorts/Transports
Starfighters
Strength: 5 to 3 ships per turn
Days to Build: 1
Cost: 250 Credits


TSB IIIA Shield Upgrade
Upgrades shields by 450 (add 450)
Days to Build: 1
Cost: 150 Credits

HTU AII Upgrade
Class: Transport, Capital Ship
Upgrade: Upgrades Hyperdrive by 6
Limit One per ship, not usable with other Hyperdrive Upgrades
Days to Build: 2
Cost: 475 Credits

New Stats:
Attack: 800 Damage to Hull
600 Damage to Shields
Gravity Well Generator
80X Anti Starfighter
30X Tractor Beam
Hull: 1000
Shields: 12450
Cargo Capacity: 15 Starfighter Squads, 10 Transports
Troop Capacity: 50 Infantry Squads, 20 Vehicle Squads
Speed: 12


Last edited by Al Strider on Wed Nov 04, 2009 5:52 am; edited 1 time in total

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Post  Darth Sythphilis Wed Nov 04, 2009 5:50 am

There's also 20 TSB IIIA Shield Upgrades. It's got 12450 shields.

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Post  Guest Wed Nov 04, 2009 5:51 am

aren't there limits on the upgrades? or was that on certain upgrades?

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Post  Guest Wed Nov 04, 2009 5:52 am

oop, guess not, nvm

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Post  Darth Sythphilis Wed Nov 04, 2009 5:52 am

Nope, last time i checked there werent any limit on shield upgrades. But you can only have one of each hyperdrive upgrade i think.

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Post  Guest Wed Nov 04, 2009 5:53 am

kk, well the stats have been edited for the kilimanjaro

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Post  John Borrego Wed Nov 04, 2009 5:53 am

Mon Calamari Home One:

Built by: Mon Calamary
Owenership: New Republic
Weapons: 20 Heavy lasers
20 Heavy Double Turbolasers
40 Turbolasers
15 Tractor Beams
20 Proton-Torpedoes
46 Ion Cannons
Hull: 1000
Shield. 3000
Speed: 6
Built time: 6 days
Cost: 12765 cr

Days to build: 12
Cost: 12765 cr

NEW STATS:
Mon Calamari Home One
Attack: 300 Damage to Hull
700 Damage to Shields
15X Tractor Beam
Hull: 1000
Shields: 3000
Cargo Capacity: 8 Starfighter Squads, 5 Transports
Troop Capacity: 7X Infantry Squads, 5X Vehicle Squads
Speed: 6
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Post  aang2001 Wed Nov 04, 2009 4:24 pm

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Re: aang2001 purchases

Post aang2001 on Sat 10 Oct 2009 - 15:27
Light Transport Structure:
Hull: 175
Class: Transport
Size: Carries 4 Passengers or 1 Light Vehicle
Days to Build: 1
Cost: 150 Credits

Class 0.5 Hyperdrive Engine
Days to Build: 8
Fits: Escorts/Transports
Speed: 8
Cost: 500 Credits

cost:650

days to build:9

after built:1430

with a hepyer drive upgrade 6

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Posts : 214
Join date : 2009-08-26
Location : non of your buisness

Character sheet
Force:
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Faction: Empire

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Post  Guest Thu Nov 05, 2009 1:17 am

kk, will get to these later

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Post  Guest Thu Nov 05, 2009 5:23 am

Home One has been updated/edited

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Post  Nuchiha Fri Nov 06, 2009 10:46 am

I need my Eclipse Fleet updated, this includes the Hawk too.

Spoiler:
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Post  Guest Fri Nov 06, 2009 11:01 am

Here's your new stats Nuchiha:

The Solar Eclipse
Attack: 100 Damage to Hull
150 Damage to Shields
1X Anti-Starfighter
1X Tractor Beam
1X Gravity Well
Hull: 1,000
Shields: 1,450
Cargo Capacity: 10 Starfighter Squads, 7 Transports
Troop Capacity: 5X Infantry Squads, 5X Vehicle Squads
Speed: 12

The Lunar Eclipse
Attack: 175 Damage to Hull
150 Damage to Shields
1X Anti-Starfighter
1X Tractor Beam
1X Gravity Well
Hull: 1,000
Shields: 1,450
Cargo Capacity: 10 Starfighter Squads, 7 Transports
Troop Capacity: 5X Infantry Squads, 5X Vehicle Squads
Speed: 13

The Eclipse
Attack: 175 Damage to Hull
150 Damage to Shields
1X Anti-Starfighter
1X Tractor Beam
1X Gravity Well
Hull: 1,000
Shields: 1,450
Cargo Capacity: 10 Starfighter Squads, 7 Transports
Troop Capacity: 5X Infantry Squads, 5X Vehicle Squads
Speed: 13

The Hawk
Attack: 100 Damage to Hull
75 Damage to Shields
Hull: 500
Shields: 1200
Cargo Capacity: 5X Starfighter Squads, 3 Transports
Troop Capacity: 15X Starfighter Squads, 7 Vehicle Squads
Speed: 15

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Post  Nuchiha Fri Nov 06, 2009 11:11 am

? I had 5x Heavy Double Turbolasers on Eatch Eclipse Capital.
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Post  Guest Fri Nov 06, 2009 11:17 am

oh, in one of the stats it said 2. but still, 5X5 is 25, so your ship is quite a bit stronger now Smile

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Post  Darth Sythphilis Fri Nov 06, 2009 7:37 pm

Longsword class
Advanced Capital Combat Structure (Miniture version, larger than a corvette, smaller than a light destroyer)
Hull: 1,000
Class: Capital Ship
Size: Carries: 10 Starfighter Squads and 7 Transport Ships
Days to Build: 5
Cost: 1,200 Credits

Days to build 6

Class 1 Hyperdrive Engine (350)
Days to Build: 6
Fits: Capital Ships, Escorts Transports
Speed: 6
Cost: 350 Credits


3xHeavy Generator (1500)
Shield: 1,000
Class: Capital Ship
Days to Build: 5
Cost: 500 Credits

5x Heavy Turbolasers: (150)
Targets:

* Capital Ships
Frigates
Class: Capital Ships. Frigates, Transports
Strength (per turn): 5
Days to Build: 1
Cost: 30 Credits

3x
Ion Cannon (375)
Targets:

* Capital Ships
(Any ship if Starfighter mounted)
Strength: Eliminates Shields
Class: Capital Ships, Frigates
Days to Build: 2
Cost: 125 Credits


2x Concussion Missiles (500)
Targets:

* Capital Ships
Frigates
Escorts/Transports
Starfighters
Strength: 5 to 3 ships per turn
Days to Build: 1
Cost: 250 Credits

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Post  Nuchiha Wed Nov 11, 2009 2:25 pm

Advanced Capital Combat Structure x3
Hull: 1,000
Class: Capital Ship
Size: Carries: 10 Starfighter Squads and 7 Transport Ships
Days to Build: 5
Cost: 1,200 Credits

Class 1 Hyperdrive Engine x3
Days to Build: 6
Fits: Capital Ships, Escorts Transports
Speed: 6
Cost: 350 Credits

Heavy Generator x3
Shield: 1,000
Class: Capital Ship
Days to Build: 5
Cost: 500 Credits

AXL I Upgrade x3
Class: All Space Craft
Upgrade: Upgrades hyperdrive speed by 1 (if speed was originally 3, speed is now 4)
Limit: Once per ship
Days to Build: 1
Cost: 250 Credits

AXL II Upgrade x3
Class: All Space Craft
Upgrade: Upgrades hyperdrive by 2
Limit: Once per ship
Days to Build: 1
Cost: 325 Credits

HTU AI Upgrade x3
Class: Transport, Frigate, Capital Ship
Upgrade: Upgrades Hyperdrive by 4
Limit one per ship
Days to Build: 1
Cost: 400 Credits
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Custom Ship Stats Left_bar_bleue6/10Custom Ship Stats Empty_bar_bleue  (6/10)
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