Combat
Page 1 of 1
Combat
Combat is a turn based system in this game. There are two categories of combat, Space and Land.
SPACE:
Space combat is when two or more ships engage in combat in space. There is a section for this entitled Space Combat and can be found in the Space RP section. Combat will usually have two types of players, the challenger and the defender. To initiate a combat, a battle ready ship or fleet(s) must be present at a planet. There is no dead space in this RP due to logistical reasons. Also, the player must be present at the combat in order to control the fleet. The player can not be at a different planet or in hyperspace to engage in combat somewhere else.
The format of combat is fairly simple. The challenger creates a new thread in the Space Combat section entitles by the name of the combat or planet or something that is suitable.
The challenger then posts the following:
Ship(s) (Names and Classes)
Attack Stats
Target Ship(s)
Amount Damage done to each ship
Then the defender will reply back with the same post, except this time including the damage done to the ship(s), and it continues until combat ends.
Different players can join and leave combat at any time. They must simply be at the planet that the combat is occurring and at some point post the attack post (as was shown above).
To leave a combat, the player simply retreats to hyperspace. If there are only two players left fighting, then one must either be destroyed or surrender. The terms of surrender is to be determined by the players involved. Should one of the two be destroyed, then the character is quite dead and the player will have to create a new character and re-enter the RP. They do not get their items or credits back once dead. Players can have a will specified in the inventory section of wo will get what. Otherwise, players can scavenge the items lost and add them to their inventory. Note, they must be where the player died to get the items.
SPACE:
Space combat is when two or more ships engage in combat in space. There is a section for this entitled Space Combat and can be found in the Space RP section. Combat will usually have two types of players, the challenger and the defender. To initiate a combat, a battle ready ship or fleet(s) must be present at a planet. There is no dead space in this RP due to logistical reasons. Also, the player must be present at the combat in order to control the fleet. The player can not be at a different planet or in hyperspace to engage in combat somewhere else.
The format of combat is fairly simple. The challenger creates a new thread in the Space Combat section entitles by the name of the combat or planet or something that is suitable.
The challenger then posts the following:
Ship(s) (Names and Classes)
Attack Stats
Target Ship(s)
Amount Damage done to each ship
Then the defender will reply back with the same post, except this time including the damage done to the ship(s), and it continues until combat ends.
Different players can join and leave combat at any time. They must simply be at the planet that the combat is occurring and at some point post the attack post (as was shown above).
To leave a combat, the player simply retreats to hyperspace. If there are only two players left fighting, then one must either be destroyed or surrender. The terms of surrender is to be determined by the players involved. Should one of the two be destroyed, then the character is quite dead and the player will have to create a new character and re-enter the RP. They do not get their items or credits back once dead. Players can have a will specified in the inventory section of wo will get what. Otherwise, players can scavenge the items lost and add them to their inventory. Note, they must be where the player died to get the items.
Guest- Guest
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|