General Questions

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General Questions

Post  Marro Dayre on Sun Dec 20, 2009 2:16 am

So if anyone has any general questions about this new version of the RP, feel free to post here

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Re: General Questions

Post  John Borrego on Sun Dec 20, 2009 9:19 am

Shouldn't the Heavy Cap. ships been updated when the others were?
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Re: General Questions

Post  Marro Dayre on Sun Dec 20, 2009 11:32 am

they will be, actually they will be put in when the tech level increases

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Re: General Questions

Post  Loctus on Sun Dec 20, 2009 1:43 pm

So it is now okay to enrole right, as long as we dont start doing anything untill the game is finished right? i dont want to do something i am not suppost to
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Re: General Questions

Post  Loctus on Mon Dec 21, 2009 4:59 am

How did you get tech lvl and what is it for?
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Re: General Questions

Post  John Borrego on Mon Dec 21, 2009 7:19 am

Tech level it's a global level... that means the Jedi Order and the Sith One have both the same Tech Level... you advance by building things...
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Re: General Questions

Post  Marro Dayre on Mon Dec 21, 2009 12:38 pm

yes, you can enroll just don't do anything beyond that. as for the tech level, yes, it's one common goal we have as players is to increase the tech level so we have more stuff. the two ways of increasing the tech level is by building particular items (ie cap ships will be one of them) and by building research stations

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Re: General Questions

Post  Darth Sythphilis on Wed Dec 23, 2009 2:50 am

Can i make my own faction? And what do i need to do that?

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Re: General Questions

Post  Marro Dayre on Wed Dec 23, 2009 2:55 am

have i written rules for that yet? i don't think so, hmmm, hold on, i'll work on it

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Re: General Questions

Post  Nuchiha on Wed Dec 23, 2009 9:59 am

Can you put me in empire and change my rank to faction leader since i'm the emporer? Or have you changed your mind, just wondering,
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Re: General Questions

Post  Marro Dayre on Wed Dec 23, 2009 10:39 am

i just haven' gotten around to adding peeps to groups, will do it for you now

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Re: General Questions

Post  Ta'u on Fri Dec 25, 2009 4:23 am

I hope to open the game on January 1st. Sorry this has taken so long. Marro, What do you think
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Re: General Questions

Post  Marro Dayre on Fri Dec 25, 2009 5:07 am

i say no later then that, there's only a few things left to add rules wise, and then the stats will need research points added to them, but otherwise we're pretty much ok. i think the sith need a starter fleet too. i have today and tomorrow off, but then i won't be on again for 3 days

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Re: General Questions

Post  Loctus on Sun Dec 27, 2009 6:45 am

So, for Hyperspace and stuff, i can have 1 thred for a fleet and 1 thred for individual ships, wouldent it just be easyer to just make a new forum everytime a new player joins with thier name being the thred so they can just have a master post for fleet movement, secondary posts for individual ships, and 1 for RPing, instead of having 50 threds per person in the main section? Or did i misunderstand the rules of hyperspace, because this is getting confusing


Edit*: also for buying stuff off the market, we dont need metals unless we make the ship from scratch?

Edit**: were are the skill stats located at?

(sorry for asking so many questions Very Happy)


Edit***: so are the vehicals in the production the only vehicals right now or does tech level prevent me from seeing more advanced vehicals, or are you just not done yet?
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Re: General Questions

Post  Master William on Mon Dec 28, 2009 8:34 am

how do u play this
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Re: General Questions

Post  John Borrego on Mon Dec 28, 2009 10:24 am

Start by reading the rules...
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Re: General Questions

Post  Loctus on Mon Dec 28, 2009 11:16 am

um Master William, um there is a limit of 10 force power and i think you only can start with 3, (unless the limit was changed to 100 but i dont think it is), second you only start with 3000 credits (if that, i can remember i will update this post) and third, yes it would be helpful if you read the directions, trust me read the directions, it will avoid almost getting kicked off (learned that the hard way)
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Re: General Questions

Post  Loctus on Mon Dec 28, 2009 11:29 am

is there a set date that we can ecspect the game to be dont by?

(sorry if i sound pushy)
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Re: General Questions

Post  John Borrego on Mon Dec 28, 2009 11:49 am

Ta'u wrote:I hope to open the game on January 1st. Sorry this has taken so long. Marro, What do you think


I think he already did say that Razz
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Re: General Questions

Post  Loctus on Mon Dec 28, 2009 12:48 pm

oops, sorry, i must pay mor attention, thanx.
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Re: General Questions

Post  Marro Dayre on Wed Dec 30, 2009 6:57 am

Locutus wrote:So, for Hyperspace and stuff, i can have 1 thred for a fleet and 1 thred for individual ships, wouldent it just be easyer to just make a new forum everytime a new player joins with thier name being the thred so they can just have a master post for fleet movement, secondary posts for individual ships, and 1 for RPing, instead of having 50 threds per person in the main section? Or did i misunderstand the rules of hyperspace, because this is getting confusing


Edit*: also for buying stuff off the market, we dont need metals unless we make the ship from scratch?

Edit**: were are the skill stats located at?

(sorry for asking so many questions Very Happy)


Edit***: so are the vehicals in the production the only vehicals right now or does tech level prevent me from seeing more advanced vehicals, or are you just not done yet?

1.) Correct, metals are for trade, building from scratch etc, the production ships are basically "pre-built" ships more or less

2.) Skill stats haven't been formulated yet, but will be found in the guidelines thread, and that's ok about asking questions, they're good ones and it's good to ask them

3.) Tech level prevents from more. I will add more to Tech Level 1 vehicles, but it won't be many more.

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