General Questions
+3
Loctus
John Borrego
Marro Dayre
7 posters
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General Questions
So if anyone has any general questions about this new version of the RP, feel free to post here
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
Shouldn't the Heavy Cap. ships been updated when the others were?
John Borrego- Faction Leader
- Posts : 392
Join date : 2009-07-10
Location : in orbit above Bespin:::
Character sheet
Force:
(0/0)
Faction: Jedi Order
Re: General Questions
they will be, actually they will be put in when the tech level increases
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
So it is now okay to enrole right, as long as we dont start doing anything untill the game is finished right? i dont want to do something i am not suppost to
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
How did you get tech lvl and what is it for?
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
Tech level it's a global level... that means the Jedi Order and the Sith One have both the same Tech Level... you advance by building things...
John Borrego- Faction Leader
- Posts : 392
Join date : 2009-07-10
Location : in orbit above Bespin:::
Character sheet
Force:
(0/0)
Faction: Jedi Order
Re: General Questions
yes, you can enroll just don't do anything beyond that. as for the tech level, yes, it's one common goal we have as players is to increase the tech level so we have more stuff. the two ways of increasing the tech level is by building particular items (ie cap ships will be one of them) and by building research stations
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
Can i make my own faction? And what do i need to do that?
Darth Sythphilis- Faction Leader
- Posts : 501
Join date : 2009-07-11
Character sheet
Force:
(0/0)
Faction: Galactic Alliance
Re: General Questions
have i written rules for that yet? i don't think so, hmmm, hold on, i'll work on it
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
Can you put me in empire and change my rank to faction leader since i'm the emporer? Or have you changed your mind, just wondering,
Nuchiha- Faction Leader
- Posts : 512
Join date : 2009-08-24
Location : Location
Character sheet
Force:
(6/10)
Faction: Empire
Re: General Questions
i just haven' gotten around to adding peeps to groups, will do it for you now
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
I hope to open the game on January 1st. Sorry this has taken so long. Marro, What do you think
Ta'u- Admin
- Posts : 867
Join date : 2009-04-03
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
i say no later then that, there's only a few things left to add rules wise, and then the stats will need research points added to them, but otherwise we're pretty much ok. i think the sith need a starter fleet too. i have today and tomorrow off, but then i won't be on again for 3 days
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
Re: General Questions
So, for Hyperspace and stuff, i can have 1 thred for a fleet and 1 thred for individual ships, wouldent it just be easyer to just make a new forum everytime a new player joins with thier name being the thred so they can just have a master post for fleet movement, secondary posts for individual ships, and 1 for RPing, instead of having 50 threds per person in the main section? Or did i misunderstand the rules of hyperspace, because this is getting confusing
Edit*: also for buying stuff off the market, we dont need metals unless we make the ship from scratch?
Edit**: were are the skill stats located at?
(sorry for asking so many questions )
Edit***: so are the vehicals in the production the only vehicals right now or does tech level prevent me from seeing more advanced vehicals, or are you just not done yet?
Edit*: also for buying stuff off the market, we dont need metals unless we make the ship from scratch?
Edit**: were are the skill stats located at?
(sorry for asking so many questions )
Edit***: so are the vehicals in the production the only vehicals right now or does tech level prevent me from seeing more advanced vehicals, or are you just not done yet?
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
how do u play this
Master William- Newb
- Posts : 5
Join date : 2009-12-28
Character sheet
Force:
(0/0)
Faction: Jedi Rebel
Re: General Questions
Start by reading the rules...
John Borrego- Faction Leader
- Posts : 392
Join date : 2009-07-10
Location : in orbit above Bespin:::
Character sheet
Force:
(0/0)
Faction: Jedi Order
Re: General Questions
um Master William, um there is a limit of 10 force power and i think you only can start with 3, (unless the limit was changed to 100 but i dont think it is), second you only start with 3000 credits (if that, i can remember i will update this post) and third, yes it would be helpful if you read the directions, trust me read the directions, it will avoid almost getting kicked off (learned that the hard way)
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
is there a set date that we can ecspect the game to be dont by?
(sorry if i sound pushy)
(sorry if i sound pushy)
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
Ta'u wrote:I hope to open the game on January 1st. Sorry this has taken so long. Marro, What do you think
I think he already did say that
John Borrego- Faction Leader
- Posts : 392
Join date : 2009-07-10
Location : in orbit above Bespin:::
Character sheet
Force:
(0/0)
Faction: Jedi Order
Re: General Questions
oops, sorry, i must pay mor attention, thanx.
Loctus- Freelancer
- Posts : 259
Join date : 2009-11-06
Character sheet
Force:
(0/0)
Faction: Independent
Re: General Questions
Locutus wrote:So, for Hyperspace and stuff, i can have 1 thred for a fleet and 1 thred for individual ships, wouldent it just be easyer to just make a new forum everytime a new player joins with thier name being the thred so they can just have a master post for fleet movement, secondary posts for individual ships, and 1 for RPing, instead of having 50 threds per person in the main section? Or did i misunderstand the rules of hyperspace, because this is getting confusing
Edit*: also for buying stuff off the market, we dont need metals unless we make the ship from scratch?
Edit**: were are the skill stats located at?
(sorry for asking so many questions )
Edit***: so are the vehicals in the production the only vehicals right now or does tech level prevent me from seeing more advanced vehicals, or are you just not done yet?
1.) Correct, metals are for trade, building from scratch etc, the production ships are basically "pre-built" ships more or less
2.) Skill stats haven't been formulated yet, but will be found in the guidelines thread, and that's ok about asking questions, they're good ones and it's good to ask them
3.) Tech level prevents from more. I will add more to Tech Level 1 vehicles, but it won't be many more.
Marro Dayre- Admin
- Posts : 432
Join date : 2009-11-11
Character sheet
Force:
(0/0)
Faction: Empire
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